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Loophole in Potentiality


‘Loophole in Potentiality’ (10.10.2020) is an improvised and interactive performance which explores the evolution of an artificial cell organism controlled through time. Incorporating 2D frame by frame animation within a circular timeline, the timing of the animation is effected manually with further visual modulation in response to rhythm and audio frequencies. These rhythms on the drum kit are influenced by the movement of the animation. This in turn outlines and processes a harmonic and compositional framework, in this case a pre-composed piece.

Visuals: Mario Radev
Music: Sam Campbell
Filmed by Lorenzo Levrini
Camera assistance: Neal Parsons
Recorded at Lounge Studios UK by Josh Haynes and Mark Lawrence

Game of Life- Experiment

Conceptually 'Loophole in Potentiality' is inspired by John Conway's 'Game of Life'. This studio experiment explores automation techniques which are applied to the 2D live animation feed of the performance. 

Music and Author: Unknown

The Game of Life, also known simply as Life, is a cellular automaton devised by the British mathematician John Horton Conway in 1970.[1] It is a zero-player game, meaning that its evolution is determined by its initial state, requiring no further input. One interacts with the Game of Life by creating an initial configuration and observing how it evolves. It is Turing complete and can simulate a universal constructor or any other Turing machine. (Conway's Game of Life - Wikipedia, 2022)

Play John Conway’s Game of Life (

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